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Track provides useful tools to enhance the development experience. These tools can be added with the VIRNECT Track | Tools menu:

Recorder UI

Unity Recorder UI component

The Recorder UI component adds two UI buttons to the in-game UI. The first starts and stops a recording, the second allows choosing between JPG and PGM format. The save path can be specified in the inspector.


The recording function can only be used during runtime.


Recording image sequences is not supported on Android 11 API level 30 builds.
To enable this functionality on Android 11 devices, the Target API level needs to be set to API level 29 or lower.

Active Target Manager UI

Unity ActiveTargetManager

The ActiveTargetManager can be used to test dynamic activation and deactivation of Targets during runtime. It will automatically add a UI button for every target in the scene. Pressing a button will toggle the Ignore target during tracking setting of the corresponding target.